DevelopmentĪccording to Sega director Emiko Sunaga, the original 1996 game The House of the Dead was excluded from the compilation because it had a "significant visual gap" and needed reworking for the Wii. The port is officially taken from the Xbox versions. The melee attack requires the player to reload after each use. In addition, weapons can now be used as a melee attack to block enemy blows. While the gameplay and bonus content for The House of the Dead 2 is the same as the original Dreamcast and PC ports, The House of the Dead III includes a new unlockable Extreme Mode, with tougher enemies and a smaller blast radius on the shotgun. Gameplay Main article: The House of the Dead 2#Gameplay Main article: The House of the Dead III#Gameplay
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